Melee Weapons: Mastering Close Combat
Looking for a dnd meele weapons 5e guide? Look no further. This guide explains dnd weapons in details
Lets start with the level table because that is the most important (and probs what you're lookin' for eh?) lets go!
Weapon Name |
Cost |
Damage |
Weight |
Properties |
Club |
1 sp |
1d4 bludgeoning |
2 lb. |
Light |
Dagger |
2 gp |
1d4 piercing |
1 lb. |
Finesse, light, thrown (range 20/60) |
Greatclub |
2 sp |
1d8 bludgeoning |
10 lb. |
Two-handed |
Handaxe |
5 gp |
1d6 slashing |
2 lb. |
Light, thrown (range 20/60) |
Javelin |
5 sp |
1d6 piercing |
2 lb. |
Thrown (range 30/120) |
Light hammer |
2 gp |
1d4 bludgeoning |
2 lb. |
Light, thrown (range 20/60) |
Mace |
5 gp |
1d6 bludgeoning |
4 lb. |
- |
Quarterstaff |
2 sp |
1d6 bludgeoning |
4 lb. |
Versatile (1d8) |
Sickle |
1 gp |
1d4 slashing |
2 lb. |
Light |
Spear |
1 gp |
1d6 piercing |
3 lb. |
Thrown (range 20/60), versatile (1d8) |
Martial Melee Weapons
Weapon Name |
Cost |
Damage |
Weight |
Properties |
Battleaxe |
10 gp |
1d8 slashing |
4 lb. |
Versatile (1d10) |
Flail |
10 gp |
1d8 bludgeoning |
2 lb. |
- |
Glaive |
20 gp |
1d10 slashing |
6 lb. |
Heavy, reach, two-handed |
Greataxe |
30 gp |
1d12 slashing |
7 lb. |
Heavy, two-handed |
Greatsword |
50 gp |
2d6 slashing |
6 lb. |
Heavy, two-handed |
Halberd |
20 gp |
1d10 slashing |
6 lb. |
Heavy, reach, two-handed |
Lance |
10 gp |
1d12 piercing |
6 lb. |
Reach, special |
Longsword |
15 gp |
1d8 slashing |
3 lb. |
Versatile (1d10) |
Maul |
10 gp |
2d6 bludgeoning |
10 lb. |
Heavy, two-handed |
Morningstar |
15 gp |
1d8 piercing |
4 lb. |
- |
Pike |
5 gp |
1d10 piercing |
18 lb. |
Heavy, reach, two-handed |
Rapier |
25 gp |
1d8 piercing |
2 lb. |
Finesse |
Scimitar |
25 gp |
1d6 slashing |
3 lb. |
Finesse, light |
Shortsword |
10 gp |
1d6 piercing |
2 lb. |
Finesse, light |
Trident |
5 gp |
1d6 piercing |
4 lb. |
Thrown (range 20/60), versatile (1d8) |
War pick |
5 gp |
1d8 piercing |
2 lb. |
- |
Warhammer |
15 gp |
1d8 bludgeoning |
2 lb. |
Versatile (1d10) |
Whip |
2 gp |
1d4 slashing |
3 lb. |
Finesse, reach |
Greetings, valiant warrior! In the world of Dungeons & Dragons, close combat is where valor and skill converge. In this guide, "Melee Weapons: Mastering Close Combat," we'll delve into the realm of melee weapons, exploring the diverse array of options that allow you to engage foes in the heart of battle.
Understanding Melee Weapons in D&D
What are Melee Weapons?
Melee weapons are instruments of war designed for hand-to-hand combat, ranging from swords and axes to hammers and spears.
How Do Melee Weapons Work?
Melee weapons require you to be in close proximity to your target to deal damage, making them suitable for engaging enemies directly.
How Melee Weapons Work in D&D
Attack Rolls:
When using a melee weapon, you roll a twenty-sided die (d20) and add modifiers to determine if you hit your target.
Damage:
If your attack hits, you roll the weapon's designated damage dice and add any relevant modifiers to determine the damage dealt.
The Role of Melee Weapons
Versatility:
Melee weapons provide a variety of options to suit different combat styles and character preferences.
Combat Prowess:
Using melee weapons effectively requires tactical positioning and strategic decision-making.
Exploring Types of Melee Weapons
Swords:
From longswords to rapiers, swords offer a balance between damage and finesse.
Axes:
Axes excel at dealing slashing damage and suiting characters with a brutish approach.
Hammers:
Hammers bring the force of bludgeoning damage and are effective against armored foes.
External Resources
To deepen your understanding of melee weapons in D&D, explore these external resources:
D&D Beyond - Weapons: An extensive list of melee weapons, their properties, and how they function in the game. Explore the List
How to D&D - D&D Basics: Melee Weapons & Ranged Weapons: A video tutorial explaining the mechanics and nuances of melee weapons. Watch the Video
Nerdarchy - D&D Melee vs. Ranged Attack Rules: A discussion on the differences between melee and ranged combat mechanics. Watch the Video
Example: Longsword
Scenario: Your character, a skilled fighter named Aldric, faces off against an armored opponent.
Melee Weapon: Aldric wields a longsword, a versatile weapon with both slashing and piercing damage options.
Attack Roll: Aldric rolls a d20 and adds his proficiency bonus and Strength modifier.
Damage: If his attack hits, he rolls a d8 for slashing damage or piercing damage, based on his choice.
Embrace the Fury of Battle
With this guide, you're now equipped to wield the might of melee weapons in Dungeons & Dragons.
As you embrace the challenge of melee combat, your journey through the thrilling realm of Dungeons & Dragons becomes a testament to your martial skill and unwavering determination.